Walk animation render with displacement and grass
Playblasted walk cycle
Attack animation render with displacement and grass. Also tried out a darker mud
Playblasted attack
This was a project for a client, however I ended up going in and adding a displacement to the ground along with adding little puddles created by each step too for the fun of it using dynamic paint. This animation was used in an AR application on a fairly limited rig so no muscle sims etc, just the bones it had stock with it trying to do the best I can.